Like many people,
I am mostly familiar with Darryl Cunningham's work when it comes to non-fiction. Whether he was disproving absurd moon landing conspiracy theories or just relaying the life of a Russian dictator, he did a good job boiling down some complex elements into a fairly digestable narrative.
But because I know him from that type of material, I was indeed curious to see what he might do with a straight-up science fiction story.
John of the Night is the story of the titular John, who discovers some "ripples" in space-time that seem to have originated some 3000 years earlier, in the 1960s, but could obliterate the universe. When he goes to inform his boss, though, he almost instantly finds himself at the wrong end of a several starships that blow his station into smithereens. While he and his daughter are able to escape the immediate execution, they have to race to keep ahead of John's boss's attempts to get rid of him. We learn of the war that was started by a group who believe the destruction of this universe will lead to the birth of a new and "perfect" one and that, when it comes to magic, belief is more important than reality. With the help of his daughter, John is able to thwart the universe's greatest assassin and ultimately save everything. Except perhaps himself.
I read the story before reading any background on it. I had no idea what Cunningham's intentions were or how he approached this compared to his non-fiction work. About a third of the way into it, I recall getting the strong sense that it reminded me of Jack Kirby's Fourth World. Obviously, there's little in the way of visual similarity, but the storytelling felt like Cunningham was relaying some of his core ideas about the fundamental nature of mankind, life, and even reality itself through an action-packed story much like Kirby had done in the Fourth World. It's not pontificating and there are in fact several fight scenes which just allow silent storytelling to take place with no monologuing or anything. I got the strong sense that, like Kirby, Cunningham was building up a story around ideas that he couldn't quite express directly. And sure enough, he expressly notes in the back matter that Kirby was a direct inspiration for some of his effort in the book.
What I also liked was Cunningham was able to casually throw in "corrections" to common storytelling problems when it comes to science. For example, at one point John leaves his daughter through a time portal and assumes she'll be able to build her own time machine to find him. And even though it takes her a month to do so, she shows up almost immediately. And that notion of time being, you know, relative remains consistent throughout the story, unlike many who play fast and loose with those kinds of ideas because their creators can't think of a decent way to generate tension otherwise. (I'm looking at you, Back to the Future.)
Despite the shade I'm throwing there, Cunningham does not do that. He doesn't call out any one story or franchise for being "wrong" about how any of that works. In fact, he's got any number of Easter eggs to other time travel/alternate reality stories from Star Trek to Red Dwarf, and from The Wizard of Oz to The Prisoner. There's a slew of background nods if you want to stop for a Where's Waldo style hunt.
On the whole, I thought it was a really interesting story despite the protagonist being kind of an asshole. We get a backstory explaining why eventually, but it's just an explanation, not an excuse. He's still an asshole, even to his own kid. (Which, interestingly, she recognizes and acknowledges, but continues to live with him anyway; but seemingly not in a toxic sort of way strangely.) But John ultimately does play the role of the hero, not only to the universe but also to his daughter and her mother. So as a reader, you still have good reason to cheer him on. And, seemingly as a bonus, Cunningham just so happens to include a lot of his ideas about the nature of reality in the process.
John of the Night should be in shops on September 2, 2026 but you can obviously pre-order it now. It retails for $19.99 US and is being published by Avery Hill. An advance review copy was provided to me by the publisher.
John of the Night is the story of the titular John, who discovers some "ripples" in space-time that seem to have originated some 3000 years earlier, in the 1960s, but could obliterate the universe. When he goes to inform his boss, though, he almost instantly finds himself at the wrong end of a several starships that blow his station into smithereens. While he and his daughter are able to escape the immediate execution, they have to race to keep ahead of John's boss's attempts to get rid of him. We learn of the war that was started by a group who believe the destruction of this universe will lead to the birth of a new and "perfect" one and that, when it comes to magic, belief is more important than reality. With the help of his daughter, John is able to thwart the universe's greatest assassin and ultimately save everything. Except perhaps himself.
I read the story before reading any background on it. I had no idea what Cunningham's intentions were or how he approached this compared to his non-fiction work. About a third of the way into it, I recall getting the strong sense that it reminded me of Jack Kirby's Fourth World. Obviously, there's little in the way of visual similarity, but the storytelling felt like Cunningham was relaying some of his core ideas about the fundamental nature of mankind, life, and even reality itself through an action-packed story much like Kirby had done in the Fourth World. It's not pontificating and there are in fact several fight scenes which just allow silent storytelling to take place with no monologuing or anything. I got the strong sense that, like Kirby, Cunningham was building up a story around ideas that he couldn't quite express directly. And sure enough, he expressly notes in the back matter that Kirby was a direct inspiration for some of his effort in the book.
What I also liked was Cunningham was able to casually throw in "corrections" to common storytelling problems when it comes to science. For example, at one point John leaves his daughter through a time portal and assumes she'll be able to build her own time machine to find him. And even though it takes her a month to do so, she shows up almost immediately. And that notion of time being, you know, relative remains consistent throughout the story, unlike many who play fast and loose with those kinds of ideas because their creators can't think of a decent way to generate tension otherwise. (I'm looking at you, Back to the Future.)
Despite the shade I'm throwing there, Cunningham does not do that. He doesn't call out any one story or franchise for being "wrong" about how any of that works. In fact, he's got any number of Easter eggs to other time travel/alternate reality stories from Star Trek to Red Dwarf, and from The Wizard of Oz to The Prisoner. There's a slew of background nods if you want to stop for a Where's Waldo style hunt.
On the whole, I thought it was a really interesting story despite the protagonist being kind of an asshole. We get a backstory explaining why eventually, but it's just an explanation, not an excuse. He's still an asshole, even to his own kid. (Which, interestingly, she recognizes and acknowledges, but continues to live with him anyway; but seemingly not in a toxic sort of way strangely.) But John ultimately does play the role of the hero, not only to the universe but also to his daughter and her mother. So as a reader, you still have good reason to cheer him on. And, seemingly as a bonus, Cunningham just so happens to include a lot of his ideas about the nature of reality in the process.
John of the Night should be in shops on September 2, 2026 but you can obviously pre-order it now. It retails for $19.99 US and is being published by Avery Hill. An advance review copy was provided to me by the publisher.












